![]() ![]() These Stages can be accessed through hidden Giant Rings in every zone you pass. The Special Stages for Sonic Mania are extra levels where the players can collect the Chaos Emeralds. If you manage to collect all 32 medals, you can unlock some hidden stuff for Sonic Mania (like the ability to use to Insta-Shield from Sonic 3 & Knuckles or the Super Peel Out move from Sonic CD, a Mean-Bean mini game, a sound test mode, etc.). If you complete the stage and collected all the rings, you'll get a Gold Medal. If you just complete the Bonus Stage, you'll be awarded with a Silver Medal. The longer the player stays in the stage, the more it will speed up, thus increasing the difficulty. Collecting all rings on the board will result in a "Perfect" and the stage will end either when the player hits a red sphere or collects every blue sphere. To succeed, the player must collect blue spheres and rings whilst avoiding the red spheres (with the blue spheres turning into red spheres when collected boxing a group of blue spheres inside a perimeter of red spheres will turn all the spheres in the box into Rings). Here, the player must run across a spherical planet. Sonic Mania's bonus stages play the same as the Special Stages from Sonic the Hedgehog 3 & Knuckles, as well as the secret " Blue Sphere" game that could be played by connecting the Sonic 1 cartridge to Sonic & Knuckles. They become available when jumping into the Star Circle that appears if a Star Post is passed when carrying at least twenty-five Rings. But, a lot of the things you've seen experienced won't have the same level of impact on you as it would to longtime fans of the series.īonus Stages make a return, and they are special areas where the player can earn bonuses. ![]() I mean, if this is going to be your first Sonic game, then I hope you will have a great time, and I hope you go back to see what inspired this masterpiece in the first place. If you're not, you'll miss out on all the callbacks and references (like the cameos of Bean the Dynamite, Fang the Sniper, and Bark the Polar Bear in Mirage Saloon Zone) which Sonic Mania is bursting with. However, the one problem of this game depends on if you're a die-hard Sonic fan.which I am. On paper, Sonic Mania is a comfortable, fast-paced adventure that anyone who loves the platforming genre can get their hands on, and it's addicting to play. I can do things like setting a bridge and oil on fire!!! I love exploring and finding that kind of stuff, and this game lets me do that whenever I want. Something that really caught my eye was when I had the Fire Shield in Green Hill Zone and Oil Ocean Zone. The Flame Shield gives you the Fire Dash, the Bubble Shield gives you the Bounce Attack, and the Electric Shield gives you a Double Jump while drawing any stack of rings towards you. Now, the Elemental Shields help you progress the game in different ways, and it definitely shows with Sonic Mania. Animations are more detailed than I remember them being from the cartridge titles, and the color palette looks SOOOO beautiful! It certainly looks like a Genesis game, but it has improved graphically. Sonic Mania looks achingly familiar, to the point where I'm not clear whether or not many assets have been pulled directly from existing Sonic games. If you've played any of the Sega Genesis games, Sonic Mania is going to look and feel familiar. Robotnik once again steals a Time Stone and the Chaos Emeralds, and it's up to Sonic the Hedgehog, constant companion Miles Tails Prower and frenemy Knuckles the Echidna to get travel through time and space, get the Chaos Emeralds back and defeat the Hard-Boiled Heavies and Robotnik until…whenever Sega rolls this whole thing out again. The end result is Sonic Mania, a game that feels like the series' Genesis-period ideas were taken to logical extremes, in a way that fans have been waiting for a long time. Then, Sega gave these same fan developers the keys to its mascot, a partnership between Christian Whitehead and studios Headcannon and PagodaWest games.
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